Links to files used:
https://dl.dropboxusercontent.com/u/70122009/concept%20play%202.blend
https://dl.dropboxusercontent.com/u/70122009/vending%20machine%20(3).blend
Parenting:
the camera is parented with the cube which is being steered towards the player. This makes for the camera effect in levels that our game wishes to achieve.
Materials:
Nothing special about this yet. We still need to go over the look and feel of the levels in our game so for this demo I simply added colors to better differentiate the four sides.
Linking:
linkings biggest benefit is a smaller blender file. I imagine this will better serve our game since we can have different in-game objects linked from several group member files. This will give us the ability to split up the modeling work and still have the programming edit the scene properly.
Animation:
We predict for there to be several animations in our game instead of leaving things to physics. This includes doors. In this demo I reproduce an automatic sliding door but this may change depending on the setting of our game.
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